KINETIX is a colorful, fast-paced casual game that uses only a webcam for input. A computer vision algorithm detects motion and alternatively rewards and punishes players for moving. Originally conceptualized as a children’s toy to encourage physical activity, the game’s simplicity allows it to be be played by anyone, either alone, competitively, or collaboratively–with any number of players.
This version was built in Processing, with help from the OpenCV library, Andy Best’s introduction to the same, The Very Best (no relation), and WhoopAss.

One Comment
Haha, I love it!
Most excellent